Spatial computing was defined in 2003 by Simon Greenwold, as "human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces". It has also been coined in 2007 during the 0631 Dagstuhl workshop by André DeHon, Jean-Louis Giavitto and Frédéric Gruau for a field of research in computer science where space is not an abstract notion but a first-order effect that has to be optimized. The Spatial Computing web site gathers some work done on that subject.
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