This HTML5 document contains 32 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

Namespace Prefixes

PrefixIRI
dcthttp://purl.org/dc/terms/
dbohttp://dbpedia.org/ontology/
foafhttp://xmlns.com/foaf/0.1/
dbthttp://dbpedia.org/resource/Template:
rdfshttp://www.w3.org/2000/01/rdf-schema#
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n10http://en.wikipedia.org/wiki/
dbphttp://dbpedia.org/property/
dbchttp://dbpedia.org/resource/Category:
provhttp://www.w3.org/ns/prov#
xsdhhttp://www.w3.org/2001/XMLSchema#
dbrhttp://dbpedia.org/resource/

Statements

Subject Item
dbr:Load–store_architecture
rdfs:label
Load–store architecture
rdfs:comment
In computer engineering, a load–store architecture is an instruction set architecture that divides instructions into two categories: memory access (load and store between memory and registers) and ALU operations (which only occur between registers). Some RISC architectures such as PowerPC, SPARC, RISC-V, ARM, and MIPS are load–store architectures. The earliest example of a load–store architecture was the CDC 6600. Almost all vector processors (including many GPUs) use the load–store approach.
dbp:wikiPageUsesTemplate
dbt:Better_source dbt:Rp dbt:Reflist dbt:Comp-eng-stub
dct:subject
dbc:Computer_architecture
prov:wasDerivedFrom
n10:Load–store_architecture?oldid=1055341673&ns=0
dbo:wikiPageID
35161236
dbo:wikiPageLength
2056
dbo:wikiPageRevisionID
1055341673
dbo:wikiPageWikiLink
dbr:Register–memory_architecture dbr:Instruction_set_architecture dbr:Graphics_processing_unit dbc:Computer_architecture dbr:Computer_engineering dbr:Arithmetic_logic_unit dbr:Load–store_unit dbr:ARM_architecture_family dbr:Complex_instruction_set_computer dbr:Processor_register dbr:Reduced_instruction_set_computer dbr:X86 dbr:Vector_processor dbr:RISC-V dbr:CDC_6600 dbr:SPARC dbr:PowerPC dbr:Computer_memory dbr:MIPS_architecture
dbo:abstract
In computer engineering, a load–store architecture is an instruction set architecture that divides instructions into two categories: memory access (load and store between memory and registers) and ALU operations (which only occur between registers). Some RISC architectures such as PowerPC, SPARC, RISC-V, ARM, and MIPS are load–store architectures. For instance, in a load–store approach both operands and destination for an ADD operation must be in registers. This differs from a register-memory architecture (for example, a CISC instruction set architecture such as x86) in which one of the operands for the ADD operation may be in memory, while the other is in a register. The earliest example of a load–store architecture was the CDC 6600. Almost all vector processors (including many GPUs) use the load–store approach.
foaf:isPrimaryTopicOf
n10:Load–store_architecture