This HTML5 document contains 39 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

Namespace Prefixes

PrefixIRI
dcthttp://purl.org/dc/terms/
yago-reshttp://yago-knowledge.org/resource/
dbohttp://dbpedia.org/ontology/
foafhttp://xmlns.com/foaf/0.1/
dbthttp://dbpedia.org/resource/Template:
rdfshttp://www.w3.org/2000/01/rdf-schema#
freebasehttp://rdf.freebase.com/ns/
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
owlhttp://www.w3.org/2002/07/owl#
n12http://en.wikipedia.org/wiki/
dbchttp://dbpedia.org/resource/Category:
dbphttp://dbpedia.org/property/
provhttp://www.w3.org/ns/prov#
xsdhhttp://www.w3.org/2001/XMLSchema#
goldhttp://purl.org/linguistics/gold/
dbrhttp://dbpedia.org/resource/

Statements

Subject Item
dbr:Generative_topographic_map
rdf:type
dbo:Software
rdfs:label
Generative topographic map
rdfs:comment
Generative topographic map (GTM) is a machine learning method that is a probabilistic counterpart of the self-organizing map (SOM), is probably convergent and does not require a shrinking neighborhood or a decreasing step size. It is a generative model: the data is assumed to arise by first probabilistically picking a point in a low-dimensional space, mapping the point to the observed high-dimensional input space (via a smooth function), then adding noise in that space. The parameters of the low-dimensional probability distribution, the smooth map and the noise are all learned from the training data using the expectation-maximization (EM) algorithm. GTM was introduced in 1996 in a paper by Christopher Bishop, Markus Svensen, and Christopher K. I. Williams.
owl:sameAs
yago-res:Generative_topographic_map freebase:m.0455yl
dbp:wikiPageUsesTemplate
dbt:Empty_section
dct:subject
dbc:Artificial_neural_networks
gold:hypernym
dbr:Machine
prov:wasDerivedFrom
n12:Generative_topographic_map?oldid=915248688&ns=0
dbo:wikiPageID
1091054
dbo:wikiPageLength
5291
dbo:wikiPageRevisionID
915248688
dbo:wikiPageWikiLink
dbr:Linear_map dbr:Pattern_recognition dbr:Multilayer_perceptron dbr:Principal_component_analysis dbr:Machine_learning dbc:Artificial_neural_networks dbr:Expectation–maximization_algorithm dbr:Radial_basis_function_network dbr:Christopher_Bishop dbr:Artificial_neural_network dbr:Neural_network_software dbr:Nonlinear_dimensionality_reduction dbr:Self-organizing_map dbr:Gaussian_noise dbr:Neighbourhood_(mathematics) dbr:Mixture_model dbr:Connectionism dbr:Doctor_of_Philosophy dbr:Deformational_modelling dbr:Latent_variable_model dbr:Importance_sampling dbr:Density_networks dbr:Feature_(machine_learning) dbr:Generative_model dbr:Data_mining
dbo:abstract
Generative topographic map (GTM) is a machine learning method that is a probabilistic counterpart of the self-organizing map (SOM), is probably convergent and does not require a shrinking neighborhood or a decreasing step size. It is a generative model: the data is assumed to arise by first probabilistically picking a point in a low-dimensional space, mapping the point to the observed high-dimensional input space (via a smooth function), then adding noise in that space. The parameters of the low-dimensional probability distribution, the smooth map and the noise are all learned from the training data using the expectation-maximization (EM) algorithm. GTM was introduced in 1996 in a paper by Christopher Bishop, Markus Svensen, and Christopher K. I. Williams.
foaf:isPrimaryTopicOf
n12:Generative_topographic_map