About: Drizzle (image processing)     Goto   Sponge   NotDistinct   Permalink

An Entity of Type : dbo:Software, within Data Space : el.dbpedia.org associated with source document(s)

Drizzle (or DRIZZLE) is a digital image processing method for the linear reconstruction of undersampled images. The method is normally used for the combination of astronomical images and was originally developed for the Hubble Deep Field observations made by the Hubble Space Telescope. The algorithm, known as variable-pixel linear reconstruction, or informally as "Drizzle", preserves photometry and resolution, can weight input images according to the statistical significance of each pixel, and removes the effects of geometric distortion on both image shape and photometry. In addition, it is possible to use drizzling to combine dithered images in the presence of cosmic rays.

AttributesValues
rdf:type
rdfs:label
  • Drizzle (image processing) (en)
rdfs:comment
  • Drizzle (or DRIZZLE) is a digital image processing method for the linear reconstruction of undersampled images. The method is normally used for the combination of astronomical images and was originally developed for the Hubble Deep Field observations made by the Hubble Space Telescope. The algorithm, known as variable-pixel linear reconstruction, or informally as "Drizzle", preserves photometry and resolution, can weight input images according to the statistical significance of each pixel, and removes the effects of geometric distortion on both image shape and photometry. In addition, it is possible to use drizzling to combine dithered images in the presence of cosmic rays. (en)
sameAs
dbp:wikiPageUsesTemplate
Subject
gold:hypernym
prov:wasDerivedFrom
Wikipage page ID
page length (characters) of wiki page
Wikipage revision ID
Link from a Wikipage to another Wikipage
has abstract
  • Drizzle (or DRIZZLE) is a digital image processing method for the linear reconstruction of undersampled images. The method is normally used for the combination of astronomical images and was originally developed for the Hubble Deep Field observations made by the Hubble Space Telescope. The algorithm, known as variable-pixel linear reconstruction, or informally as "Drizzle", preserves photometry and resolution, can weight input images according to the statistical significance of each pixel, and removes the effects of geometric distortion on both image shape and photometry. In addition, it is possible to use drizzling to combine dithered images in the presence of cosmic rays. Drizzling is commonly used by amateur astrophotographers, particularly for processing large amounts of planetary image data (typically several thousand frames), drizzling in astrophotography applications can also be used to recover higher resolution stills from terrestrial video recordings. According to astrophotographer , "Results using the DRIZZLE command can be spectacular with amateur instruments." (en)
foaf:isPrimaryTopicOf
is Wikipage redirect of
is Link from a Wikipage to another Wikipage of
is foaf:primaryTopic of
Faceted Search & Find service v1.17_git151 as of Feb 20 2025


Alternative Linked Data Documents: ODE     Content Formats:   [cxml] [csv]     RDF   [text] [turtle] [ld+json] [rdf+json] [rdf+xml]     ODATA   [atom+xml] [odata+json]     Microdata   [microdata+json] [html]    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3240 as of Nov 11 2024, on Linux (x86_64-ubuntu_focal-linux-gnu), Single-Server Edition (72 GB total memory, 1 GB memory in use)
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2025 OpenLink Software